![]() ![]() ![]() Software makes up just 5% of Apple's revenue, but the company's strategy has always been to create applications compelling enough to fuel sales of its MacIntosh computers. Nothing Real's clients are the very high end of the film and post-production industries, so this acquisition should get Apple technology into those top-tier production facilities. "It really sent a message to the industry that Apple is serious about breaking into the professional digital filmmaking market." ![]() Warner Bros."The acquisition was jaw-dropping," says Wanda Meloni, principal analyst at the digital media M2 Research firm in San Diego. The Lord of the Rings: The Fellowship of the Ring The Crack of Doom Software Adventure)Īpple II, Commodore 64, Macintosh, IBM PC The Shadows of Mordor Software Adventure)Īmstrad CPC, Apple II, Commodore 64, IBM PC, Macintosh, ZX Spectrum Shadows of Mordor: Game Two of Lord of the Rings The Fellowship of the Ring Software Adventure)Īmstrad CPC, Amstrad PCW, Apple II, BBC, Commodore 64, Dragon 32, IBM PC, Macintosh, ZX Spectrum Official games based on the novels 2D era (1982–1994) TitleĪddison-Wesley (North America, Australia)Īmstrad CPC, Apple II, BBC, Commodore 64, Dragon 32, IBM PC, Macintosh, MSX, Oric-1, Oric Atmos, ZX Spectrum Note that some titles advertised as ports for the most disparate platforms were in fact greatly or completely different games, organized as separate projects, or by independent studios. which in turn were based on Tolkien's novels of the same name. Tolkien's books about Middle-earth, and those derived from The Lord of the Rings and The Hobbit films by New Line Cinema and Warner Bros. It includes both video games based directly on J. This is a list of Middle-earth video games. ![]()
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